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    Blackwood (update posted)

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    M Carey
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    Blackwood (update posted)

    Post by M Carey on Sun Mar 13, 2011 1:47 pm

    Thanks to the LFS devs for allowing this conversion.

    There are two configurations, Grand Prix & Car Park. The Car Park layout’s the full circuit too, but with a hole in the wall after the chicane.

    Take the path back crossing the hole in the ground (you won’t fall through it I promise!) for access to the car park.

    As for the rally cross layout, it didn’t really work in nKPro… it’s still named though if you want to manually add the config’.


    Blackwood 1.2

    Thanks to McSaltens & TomasT for their help and all the beta testers too.

    NOTE: this is the same as the last beta release (10th of March).


    Last edited by Andrea Lojelo on Sun Dec 02, 2012 5:10 pm; edited 5 times in total (Reason for editing : posted an update)

    Andrea Lojelo
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    Re: Blackwood (update posted)

    Post by Andrea Lojelo on Sun Mar 13, 2011 2:26 pm

    really well done Marius. This is a lovely track. I'm amazed that you managed to convert this track with the approval of the LFS dev team.


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    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Sun Mar 13, 2011 2:31 pm

    Just shows it never hurts to ask Smile

    Andrea Lojelo
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    Re: Blackwood (update posted)

    Post by Andrea Lojelo on Sun Mar 13, 2011 2:49 pm

    Server up for some tests


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    Sergio Marques
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    Re: Blackwood (update posted)

    Post by Sergio Marques on Sun Mar 13, 2011 3:22 pm

    Just try it and like it, feels very good driving in there, thanks!

    Vaggelis
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    Re: Blackwood (update posted)

    Post by Vaggelis on Sun Mar 13, 2011 3:32 pm

    Congratulations! Very good conversion as i have 10000 laps with fbm in lfs Razz

    Thank u Carey Smile

    (just after the start when reaching first corner its a little up and in the exit of pits also,just saying...thanks again)

    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Sun Mar 13, 2011 3:42 pm

    Yeah, I noticed on the main straight the drop seems harsher than in LFS, & other people have mentioned other areas. I think elevations are the hardest thing to replicate.

    Vaggelis
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    Re: Blackwood (update posted)

    Post by Vaggelis on Sun Mar 13, 2011 3:53 pm

    np at all Carey...I like the conversion very much..!!!

    Raúl Expósito
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    Re: Blackwood (update posted)

    Post by Raúl Expósito on Sun Mar 13, 2011 4:21 pm

    cheers

    Fernando Zart
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    Re: Blackwood (update posted)

    Post by Fernando Zart on Sun Mar 13, 2011 5:20 pm

    YAY! Finally we all know that the M stands for Marius.
    (Just kidding -> http://forum.radiators-champ.com/t773p30-nkp13-addon-track-issues#22951) Very Happy
    A huge thank you for this track. cheers

    Andrea Lojelo
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    Re: Blackwood (update posted)

    Post by Andrea Lojelo on Sun Mar 13, 2011 10:18 pm

    Under the rain, there is a set of trees that is not transparent. Maybe it's something related to the alpha channel in that texture. With the sun looks fine.


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    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Sun Mar 13, 2011 10:28 pm

    Weird, also the PITS writing & line has a transparency issue in full wet.

    Leonardo Ratafia
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    Re: Blackwood (update posted)

    Post by Leonardo Ratafia on Sun Mar 13, 2011 10:53 pm

    Clap clap clap, excellent conversion!! it's the same feeling as in LFS! brings memories back! hehe contratulations!

    Diego Doni
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    Re: Blackwood (update posted)

    Post by Diego Doni on Sun Mar 13, 2011 11:11 pm

    Tried, now we want to try Newbury in LFS asd

    Raúl Expósito
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    Re: Blackwood (update posted)

    Post by Raúl Expósito on Tue Mar 15, 2011 4:16 pm

    In rain there are trees in poor condition and zones without texture.




    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Tue Mar 15, 2011 5:36 pm

    I know, a few posts up Smile I dunno what's causing the problem, as those textures are fine in the dry. I also saw the problem in the following video last night (posted on the LFS forum). Look at the date, if people are gonna leak beta tracks at least have the courtesy to report any bugs you find!

    Jeff Paul
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    Re: Blackwood (update posted)

    Post by Jeff Paul on Wed Mar 16, 2011 5:50 pm

    Thanks for the track and the hard work that comes along with it.

    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Thu Mar 17, 2011 1:31 am

    UPDATE:
    http://www.gamefront.com/files/20132744/Blackwood_update.7z

    • Fixed the transparency issue with some trees & pit entry/exit markings in the rain

    • Fixed reflections off a couple of objects

    • Deleted a tree messed up in the conversion process (that was missed before :s)

    Fernando Zart
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    Re: Blackwood (update posted)

    Post by Fernando Zart on Thu Mar 17, 2011 1:51 am

    Again, thank you M Carey.

    Jeff Paul
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    Re: Blackwood (update posted)

    Post by Jeff Paul on Thu Mar 17, 2011 2:16 am

    cheers

    akbar_sal
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    Re: Blackwood (update posted)

    Post by akbar_sal on Thu Mar 17, 2011 3:59 am

    my run on blackwood. awsome track. thank for all your hard work.
    http://www.facebook.com/video/video.php?v=10150159853004974&comments

    Stuart Whitehead
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    Re: Blackwood (update posted)

    Post by Stuart Whitehead on Thu Mar 17, 2011 8:29 pm

    Great work on getting Blackwood in the game. Many thousands of happy laps done round here in LFS.

    Is there any chance of getting the reverse config in ? Blackwood was always better the other way round Smile


    All we need now is South City... Pity it will never happen.

    M Carey
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    Re: Blackwood (update posted)

    Post by M Carey on Thu Mar 17, 2011 9:15 pm

    I tried the track in reverse with one of the early beta's, wasn't as much fun for me Smile Unfortunately you can't have a reversed config in nKPro, you'd need a separate version. I asked Victor about an S1/S2 install check, but he said they didn't want to give permission for the conversion of any other content right now.

    Stuart Whitehead
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    Re: Blackwood (update posted)

    Post by Stuart Whitehead on Fri Mar 18, 2011 12:04 am

    Yeah, not surprised they dont want to give permission to convert any more of their content. Pity..South City is by far the best track in LFS.

    Thanks for getting Blackwood in anyway. Did a few laps this evening and it was a blast.

    Leonardo Ratafia
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    Re: Blackwood (update posted)

    Post by Leonardo Ratafia on Sat Sep 17, 2011 11:54 pm

    hi, could anyone fix this issues. the green part is not supposed to leave dirt when you ride on it. it's part of the kerb or asphalt, whatever but it seems to be grass underneath. thanks in advance





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