Online Sim Racing netKar PRO


    netKar PRO v1.3.0.1 RSR update

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    Sergio Marques
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Sergio Marques on Sat Sep 29, 2012 6:07 pm

    But now is an official update, or it wouldn't show up at NKP start.

    M Waechter
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by M Waechter on Sat Sep 29, 2012 6:20 pm

    Yep, of course (if no hackers delivered it in some way, but of course it's not such a case).

    Andrea Lojelo
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Andrea Lojelo on Sat Sep 29, 2012 6:24 pm

    Yes. it seems to be that Kunos find some time to make the RSR update official. It's the very same version.

    Laurent is right, in this version the grip is a bit less than in the previous version.

    Now that this is official we can update the grip on our Gallardo for the new version. The grip we used was right for the previous version, but it's way too low on the current release.


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    X.Clock
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by X.Clock on Sun Sep 30, 2012 2:35 am

    its me or with the update the physics seems to be more arcadish....

    abarth could not rollover while bumping in the corner with the high curvs...

    i done a 1:21,8xx on magione with the new update..but i feel the car so extrange, i dont know if it are the physics change or because i come from playing with Rfactor 2...



    Edit: server did not send times to netkar pro rank...

    Luca Orsetti
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Luca Orsetti on Sun Sep 30, 2012 2:51 am

    X.Clock wrote:
    ...abarth could not rollover while bumping in the corner with the high curvs...

    I hate this thing... From my point of view, is a major step backward for the realism of this car...

    Leonardo Ratafia
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Leonardo Ratafia on Sun Sep 30, 2012 3:08 am

    how about nkserver tool? does it work or you have to set the server manually?

    laurent resende
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by laurent resende on Sun Sep 30, 2012 3:27 am

    Luca Orsetti wrote:
    X.Clock wrote:
    ...abarth could not rollover while bumping in the corner with the high curvs...

    I hate this thing... From my point of view, is a major step backward for the realism of this car...

    I share your opinion in what is of F2000 Sad , I drove only it with this update!!!! pale

    X.Clock
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by X.Clock on Sun Sep 30, 2012 5:48 am

    laurent resende wrote:
    Luca Orsetti wrote:
    X.Clock wrote:
    ...abarth could not rollover while bumping in the corner with the high curvs...

    I hate this thing... From my point of view, is a major step backward for the realism of this car...

    I share your opinion in what is of F2000 Sad , I drove only it with this update!!!! pale



    totallly true, i still did not try other cars, but for me now this update is like some big steps back, I hope that Assetto Corsa will not be like this...

    if i have to compare now the rfactor2 seems to be better physics than this new update...Tomorrow i will try to ride with other cars and tracks to assimilate the new physics, but i think that my thoughts will be the same..

    Wally Masterson
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Wally Masterson on Sun Sep 30, 2012 7:09 am

    Just for your information, at our XGN league, I have decided to stay with the old version, because now the cars are harder to control in a slide, the server tool doesn't work, the rank times are out of date... I've asked Jaap what he intends to do with the rank site regarding this update.

    Andrea Lojelo
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Andrea Lojelo on Sun Sep 30, 2012 11:18 am

    I just spoke to Juha about the nkservertool. I'll keep you posted.


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    Roberto Olivetti
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Roberto Olivetti on Sun Sep 30, 2012 4:42 pm

    Just my 2 cents:
    I love how some cars feel after this update, but I agree that not all the cars feel the same.
    I guess the cause is that the cars were added to netKar in different moments, and each of them has been created for the netKar version available at the time of their release.
    A general update to the phisics has the drawback of affecting all of the cars, and while this update improves (in my opinion) the feeling with F2000 and KS2, I thrust Luca when he says that the feeling with Abarth may be worse (I don't know that car enough to express an opinion).


    The rain "bug" (or a problem of my configuration?)

    In rainy condition, when you go off track and dirt appears on your visor, at every lap after the visor keeps dirtying without apparent reason - starting around the track zone where you made the off-track - and the situation keeps getting worser and worser until you have your visor completely dirt wherever along the track. In addition, when the problem appears, I have a consistent drop in framerate too.
    I remember this bug was reported in this thread, but I guess that kunos or RSR guys couldn't reproduce it on their gear. If so, I would be happy knowing that it's a "personal" problem and not a bug.

    Vincent Buccarello
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Vincent Buccarello on Sun Sep 30, 2012 4:51 pm

    The old setups dont work with the KS2 anymore, lets take Aviano, I have no grip anymore, I cant do a full lap without a spin...
    But I think now its impossible that there are big gaps.
    If I think of Istanbul i stuggled hard to get 1:33 and improved it offline to a 1:32 but that was my limit, and other drivers got 1:29...it was a bit strange, thats the good part.. no rollovers hmmm, its easier to drive more aggressive (my driving style), last corner at Newbury was very tricky...now its no problem at all...bit unrealistic.

    The feeling of the Ftarget at Prato was better but the old setup gives you not the needed grip...

    Kristijan Jalovec Perusko
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Kristijan Jalovec Perusko on Sun Sep 30, 2012 7:20 pm

    i share my opinion with Roberto Smile
    i true we are slower with old setup,but at least try to make newer setup or tweak old Smile
    i like backfire a lot,you can feel brake errors now much better(i can use 54/46 brake bias now on f2000,like real cars),i didn try other cars much,but i will give a try tonight.i never compered real times with nkp times,so maybe if this update is more real to real times then its not bad,just get use to it a bit.maybe we get update some day to fix some bugs...but for now i will give a try with this update and try to make few setups and see where it goes Smile
    cheers

    Jorge Alves
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Jorge Alves on Sun Sep 30, 2012 11:31 pm

    I love the new update ... the cars now feel much more alive ... the formula cars dont look arcade on rails anymore ... we can actually feel them ... they are more difficult to control but this is suppose to be a simulator and not just one more game

    I specialy like the improvements on F1600/1800 ... real pleasure to drive now ...

    Hope Kunos keeps this approach on AC

    Paul Doherty
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Paul Doherty on Sun Sep 30, 2012 11:34 pm

    Just out of curiosity is it possible to roll back to the old version or not an option?

    Toni Rubiejo
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    fail upgrade

    Post by Toni Rubiejo on Sun Sep 30, 2012 11:57 pm

    hi guys,

    I have enough problems with this new update which will not let me run with abarth, 1600 and 1800. By loading the truck gives me shadow.nko file error. I Reinstall the game where it worked but then I fail, I can do?

    Karim Saad
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Karim Saad on Mon Oct 01, 2012 1:07 am

    Well, this is reassuring. I thought that a few weeks of FVA and GSC had destroyed my nKP skills. Started remaking setups for the KS2 at Aviano and Prato, couldn't keep the car on the track.
    I was surprised to see an update, now I'm not sure I should have clicked on it.
    Was this something people had been asking for? I haven't been online much lately.

    Wally Masterson
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Wally Masterson on Mon Oct 01, 2012 8:43 am

    Paul Doherty wrote:Just out of curiosity is it possible to roll back to the old version or not an option?

    If you have applied the patch and want to revert to the old version, you
    can copy nkserver.exe.40.bk to replace nkserver.exe and nks.exe.40.bk
    to replace nks.exe in your C:\nkpro13 folder.

    alexcand
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by alexcand on Mon Oct 01, 2012 2:21 pm

    For those who think it's not realist that the abarth don't rollover anymore, watch this video:
    http://www.youtube.com/watch?v=ViqpsfUYcRs
    The driver climbs the curbs like hell, and the car doesn't rollover!

    Luca Orsetti
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Luca Orsetti on Mon Oct 01, 2012 3:08 pm

    alexcand wrote:For those who think it's not realist that the abarth don't rollover anymore, watch this video:
    http://www.youtube.com/watch?v=ViqpsfUYcRs
    The driver climbs the curbs like hell, and the car doesn't rollover!

    Yes but... Watch these videos:

    http://www.youtube.com/watch?v=nqil28vrcnE&feature=related

    http://www.youtube.com/watch?feature=endscreen&NR=1&v=VztPQtCh-CU (watch at 0:17)

    Maybe we would need a middle way between old and new version Smile


    Last edited by Luca Orsetti on Mon Oct 01, 2012 3:20 pm; edited 1 time in total

    Leonardo Ratafia
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Leonardo Ratafia on Mon Oct 01, 2012 3:12 pm

    in 2010 they were using another patch Smile of course you can rollover a race car.. but it´s not a natural thing, if you hit in a certain angle th kurb, with certain speed, etc, but in normal race conditions you don´t see race cars rolling over by hitting or riding over kurbs

    Luca Orsetti
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Luca Orsetti on Mon Oct 01, 2012 3:26 pm

    The problem is that in the new version is practically impossible to rollover! Instead it was too easy to do in the previous version... confused

    Leonardo Ratafia
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Leonardo Ratafia on Mon Oct 01, 2012 3:33 pm

    i´ve put it in 2 wheels in magiona several times, but yes, i didn´t rollover, but before it was way too easy.. it was too light the car Very Happy

    Raúl Expósito
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Raúl Expósito on Mon Oct 01, 2012 5:36 pm

    Previous version was more real

    http://www.youtube.com/watch?v=PT2Ypz3HGbE

    http://www.youtube.com/watch?v=KJU2vhKHaTA

    http://www.youtube.com/watch?v=WKWsY3GAvq4&feature=related

    http://www.youtube.com/watch?v=JVz6WPKatR8

    http://www.youtube.com/watch?v=-J0LWNhhJ-k

    Toni Rubiejo
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    Re: netKar PRO v1.3.0.1 RSR update

    Post by Toni Rubiejo on Mon Oct 01, 2012 9:11 pm

    Toni Rubiejo wrote:hi guys,

    I have enough problems with this new update which will not let me run with abarth, 1600 and 1800. By loading the truck gives me shadow.nko file error. I Reinstall the game where it worked but then I fail, I can do?

    Anyone know to solve my problem?

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    Re: netKar PRO v1.3.0.1 RSR update

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