by Andrea Lojelo on Tue Feb 15, 2011 2:42 pm
I'm not saying that all collisions are perfect now. I've seen some strange behaviour also.
I just said that that specific bug seems to be solved.
You always need to see what exacly nk logged. that's the only "real" information you have.
if you have a lag, for example, there is nothing you can do about it.
This thing is that a proper report of a bug can lead to the solution easily. If you see something strange, try to find a way to reproduce the error and document it with the log/replay. This can help a lot.
Try to replicate the problem is a 'safe' environment with people you know, so you can be sure that no other factor are interfering.
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