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    Wrong textures applied in KOFLite

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    M Carey

    Posts: 1038
    Join date: 2010-04-20

    Wrong textures applied in KOFLite

    Post by M Carey on Mon Jan 31, 2011 11:09 pm

    So in max everything looks fine, but after importing in KOFLite the wrong textures are applied to some objects. I can set the correct ones but it'll be tricky finding them all, and is this likely to happen every time I export an ase?

    René Lorig

    Posts: 276
    Join date: 2010-04-22
    Age: 18
    Location: Braunschweig, Germany

    Re: Wrong textures applied in KOFLite

    Post by René Lorig on Mon Jan 31, 2011 11:17 pm

    Same here. When I render the scene the textures KOFLite also uses are applied, but in "normal" mode in max there are different textures.

    M Carey

    Posts: 1038
    Join date: 2010-04-20

    Re: Wrong textures applied in KOFLite

    Post by M Carey on Mon Jan 31, 2011 11:22 pm

    Hmm... I see the same ones when rendered as in the viewport.

    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Wrong textures applied in KOFLite

    Post by Andrea Lojelo on Mon Jan 31, 2011 11:40 pm

    before or after the merge materials?
    merge materials will screw up textures in case you have two objects with the same materials but different names, as explained here


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    M Carey

    Posts: 1038
    Join date: 2010-04-20

    Re: Wrong textures applied in KOFLite

    Post by M Carey on Mon Jan 31, 2011 11:55 pm

    Before (no merging involved), that's why I'm confused :s

    P.S. Think you meant same name different materials Andrea Smile

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