Radiator Springs Racing

Online Sim Racing netKar PRO


    Monza RSR

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    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Mon Dec 27, 2010 3:50 pm

    lol!


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    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Wed Dec 29, 2010 11:49 am



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    MikaRaymond

    Posts: 652
    Join date: 2010-11-16
    Age: 20
    Location: Blackburn, England

    Re: Monza RSR

    Post by MikaRaymond on Wed Dec 29, 2010 12:16 pm

    hurry up and release it you tight b*****s Very Happy

    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Wed Dec 29, 2010 12:29 pm

    we are refining the last bits! Gek and Culmone are currently working on it. We are getting there...


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    MikaRaymond

    Posts: 652
    Join date: 2010-11-16
    Age: 20
    Location: Blackburn, England

    Re: Monza RSR

    Post by MikaRaymond on Wed Dec 29, 2010 12:42 pm

    cant wait! Smile

    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Thu Dec 30, 2010 9:20 am











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    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Thu Dec 30, 2010 9:44 am



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    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Thu Dec 30, 2010 3:40 pm

    Updates from the Radiator Springs Research & Development department.
    Gek worked on a new way of generating shadows. He thought about a new method to capture the real shadow generated from the 3d object itself and generate the static object out of it.

    We used this track as our sandbox to improve the track modeling process, introducing new solutions to have better results.
    This conversion is far from being a copy of the original track. We added new objects, and remapped quite a lot of objects.

    For example grass and sand has been completely remapped, and same for a lot of objects in the box.

    3d Object has been improved to optimize performances (we had an improvement of at least 30% from the initial conversion). One more time Gek had some very clever ideas, and implemented a method to improve the 3d.

    Further more, we used one more method (guess what? studied by Gek also) to smooth bumps and to make it more realistic.


    Culmone from the other side, with his eagle eye, is spotting all the little defects coming from the conversion, and is giving very good advices on what to change, and what else to model to have a better looking track!


    This post is a way for me to express my appreciation for the whole team. Everyone is giving their up most to improve our techniques and to get a better result.



    Here some examples of the result of the new shadows and the new sand.









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    Paul O'Brien

    Posts: 240
    Join date: 2009-10-07
    Age: 33
    Location: West Cork, Ireland

    Re: Monza RSR

    Post by Paul O'Brien on Thu Dec 30, 2010 3:46 pm

    looking great

    M Carey

    Posts: 1038
    Join date: 2010-04-20

    Re: Monza RSR

    Post by M Carey on Thu Dec 30, 2010 4:09 pm

    Wow, quickly tell Kunos, before he releases the Trento-Bondone with the lego brick shadows people have been laughing at on VirtualR Very Happy

    Andrea Lojelo

    Posts: 10103
    Join date: 2009-04-26
    Age: 33
    Location: Den Haag

    Re: Monza RSR

    Post by Andrea Lojelo on Thu Dec 30, 2010 4:11 pm

    that's simply a matter of texture. check here


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    M Carey

    Posts: 1038
    Join date: 2010-04-20

    Re: Monza RSR

    Post by M Carey on Thu Dec 30, 2010 4:27 pm

    Post that info' on VirtualR, it'll help a lot of people Smile

    laurent resende

    Posts: 517
    Join date: 2009-11-06
    Age: 61
    Location: Rouen

    Re: Monza RSR

    Post by laurent resende on Thu Dec 30, 2010 9:11 pm

    updating of NetKar is scheduled for January 6, day or Championship resumes with RSR Monza, so this update occurs before the test, needless to say that the time we spent making a setup will be lost, view that as usual (which will be an asset to the KS2) the physical change of the car!! organizers anticipate this possibility and react accordingly (postponement of the race if behavioral changes are too obvious)

    Albert McSaltens

    Posts: 637
    Join date: 2010-03-24
    Age: 33
    Location: Barcelona

    Re: Monza RSR

    Post by Albert McSaltens on Thu Dec 30, 2010 9:13 pm

    why?

    the changes will be the same for everyone

    and for the track its the same layout as the old one

    laurent resende

    Posts: 517
    Join date: 2009-11-06
    Age: 61
    Location: Rouen

    Re: Monza RSR

    Post by laurent resende on Thu Dec 30, 2010 9:17 pm

    ok amors this will not me!

      Current date/time is Wed May 23, 2012 4:48 pm