I had no idea how to do the ui pic and was really hoping someone would fix it. Great job 
Brands Hatch

Darcy Callai Junior- Posts: 15
Join date: 2010-11-23
Age: 32
Location: Brazil
- Post n°17
Re: Brands Hatch
[color:f2bf=#000]The bumps in curve 2 are not greatly exaggerated? At least that's the impression I get with KS2.

Martin Hussey- Posts: 273
Join date: 2010-08-05
Age: 23
- Post n°18
Re: Brands Hatch
Not really something that can be fixed at this stage, but the hill on T1 is actually much bigger in real life. its bloody huge!

Marco Calesella- Posts: 210
Join date: 2010-09-15
Location: Schio (VI) Italy
- Post n°19
Re: Brands Hatch
Great track, and great conversion!!!!! I was really expecting it.
Gary!!!
Only one thing, I agree with Darcy that some curves seems to be a little bit too bumpy (mainly 1,2 and 4 , resp. Paddock hill, Druids and Surtesss bend)
From my point of view and for the experience I had with other tracks it's something due to the poor mesh of the original track, good enough for other simulators, but not for netKar.
Fortunately there is a quite easy solution that at the moment works on most of cases.
I was instructed from f.gek on how to smooth the track in such situations, if you want I can offer my help or I can try to explane you how this can be done. Unfortunately no one at the moment had the time to make a tutorial on this method.
Gary if you are interested you can contact me via PM.
Bye
Marco
Gary!!!Only one thing, I agree with Darcy that some curves seems to be a little bit too bumpy (mainly 1,2 and 4 , resp. Paddock hill, Druids and Surtesss bend)
From my point of view and for the experience I had with other tracks it's something due to the poor mesh of the original track, good enough for other simulators, but not for netKar.
Fortunately there is a quite easy solution that at the moment works on most of cases.
I was instructed from f.gek on how to smooth the track in such situations, if you want I can offer my help or I can try to explane you how this can be done. Unfortunately no one at the moment had the time to make a tutorial on this method.
Gary if you are interested you can contact me via PM.
Bye
Marco

M Carey- Posts: 1038
Join date: 2010-04-20
- Post n°20
Re: Brands Hatch
Gary Levy wrote:I had no idea how to do the ui pic and was really hoping someone would fix it.
Wikipedia's a good source for images

Gary Levy- Posts: 90
Join date: 2010-11-14
Age: 40
Location: Dorset, England
- Post n°21
Re: Brands Hatch

Marco Calesella- Posts: 210
Join date: 2010-09-15
Location: Schio (VI) Italy
- Post n°22
Re: Brands Hatch
Martin Hussey wrote:Not really something that can be fixed at this stage, but the hill on T1 is actually much bigger in real life. its bloody huge!
Hi Martin,
cand you please point us to some photos where it's possible to understand how this hill appear in reality?
If possible please explane from your point of view what has to be changed.
Thank You
Marco

Martin Hussey- Posts: 273
Join date: 2010-08-05
Age: 23
- Post n°23
Re: Brands Hatch
The drop between the top of paddock and the bottom of the hill on the exit is about 20m, looking at an os map for the area. its a horrible hill to walk up 
http://www.youtube.com/watch?v=0isZL2XmiS4
http://www.youtube.com/watch?v=0isZL2XmiS4

davet998- Posts: 1
Join date: 2011-04-25
- Post n°24
Full GP config file
Hi, Can someone confirm that the full gp confil file is ok in the rar referenced earlier in the thread. Ive downloaded and it is empty. Rgds Dave













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