by Marco Calesella on Mon Sep 19, 2011 7:54 am
This procedure, from my point of view, shouild be used without exception when converting tracks from other sims (at least for ISI based).
This procedure smooth the bumps due to "poor" (for netkar) track meshes, not for big "geometric" bumps (because really found on the track or due to "errors" in modelling)
If the bump is due to an error and not wanted, you should try another procedure (friendly called "excavator") that can (sometimes, but not always) help you.
Unfortunately I don't remember that procedure since I needed to use it only a couple of time (I remember for sure to have used in an isolated poit of BH of Gary).
Perhaps f.gek could help, or if you know a procedure for other bumps you could share.
Anyway, if a track is really poorly modeled there is nothing you can do automatically in Max and the only solution is to rebuild the part of the track.
NetKar seems to be way more sensible than other sims to mesh smoothing.
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