Radiator Springs Racing

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Matjaz Ozimic
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    Road America 1.0

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    Post by Albert McSaltens Tue Sep 07, 2010 1:31 am

    Hi guys this is Road America track download link on the blog pm for details


    Last edited by Albert McSaltens on Wed Mar 23, 2011 10:40 pm; edited 9 times in total
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    Post by laurent resende Tue Sep 07, 2010 5:41 am

    HI Albert,
    great job for your circuits,
    normal on Road América that it is not possible to cross the straight line of stands? the lane stop roughly
    ::rischio:: ^
    Dijon on the contrary no probleme! bravo! ::hola::
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    Post by Andrea Lojelo Tue Sep 07, 2010 9:58 am

    Well done!!! Thanks to everyone involved Rolling Eyes ::whistle::
    Server up for some testing
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    Post by Andrea Lojelo Tue Sep 07, 2010 10:24 am

    a piece of road is missing at sector 17!
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    Post by Albert McSaltens Wed Sep 08, 2010 12:14 am

    updated
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    Post by Albert McSaltens Wed Sep 08, 2010 12:52 am

    flags added
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    Post by laurent resende Wed Sep 08, 2010 3:07 am

    Yep!!! Albert
    bravo!! 3 days 3 circuits, the plant arrete no, everything works perfectly well, anything has say it is missing that only a league which organizes a season of F3 or F2000 on all circuits of F1 or those who saw crossing race of F1, it is a remarkable job very my congratulations, Albert
    Bravo!! Bravo:!! it is everything of happiness

    The ::imold:: ::hola::
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    Post by Clive Melbourne Wed Sep 08, 2010 3:20 am

    yes, very good work. I just tried Dijon for the first time tonight, and i love it , i set a 1.13.770, i don't know how good that is yet, keep up the good work.
    I would love a championship with all the new tracks bounce drive
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    Post by Albert McSaltens Wed Sep 08, 2010 3:27 am

    tnk guys Very Happy

    for dijon i lapped 1.12.9 in a formula target, dont know about f2000
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    Post by Clive Melbourne Wed Sep 08, 2010 3:29 am

    anyone want to do some laps now???? Dijon
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    Post by Albert McSaltens Wed Sep 08, 2010 3:37 am

    too late :S maybe tomorrow
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    Post by Clive Melbourne Wed Sep 08, 2010 4:49 pm

    Road America 1.0 Nkscr_10
    just to the left of this corner ,it take you back to the pits.
    It is around the apex somewhere on the grass
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    Post by Albert McSaltens Wed Sep 08, 2010 6:34 pm

    Clive Melbourne wrote:Road America 1.0 Nkscr_10
    just to the left of this corner ,it take you back to the pits.
    It is around the apex somewhere on the grass

    fixed make sure you download the fix again
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    Post by Albert McSaltens Thu Sep 16, 2010 6:59 pm

    new fix including startlights
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    Post by gabriele monti Fri Sep 17, 2010 1:10 pm

    hi guys!
    i've just downloaded the last fix and the track don't load nomore!
    it start loading but stop in a while during "initialising". pressing any key bring me to the previous screen.
    i replaced the new .kto with the old one and everithing work.
    it's only a problem of mine? anyone can help?
    thank you!
    gabriele
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    Post by Andrea Lojelo Fri Sep 17, 2010 1:12 pm

    gabriele monti wrote:hi guys!
    i've just downloaded the last fix and the track don't load nomore!
    it start loading but stop in a while during "initialising". pressing any key bring me to the previous screen.
    i replaced the new .kto with the old one and everithing work.
    it's only a problem of mine? anyone can help?
    thank you!
    gabriele

    two texture are missing.
    http://www.filefront.com/17296514/texture.rar

    I hope a new full package can be created
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    Post by Albert McSaltens Fri Sep 17, 2010 1:58 pm

    fixed sorry
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    Post by Clive Melbourne Fri Sep 17, 2010 6:53 pm

    Road America 1.0 Nkscr_11Road America 1.0 Nkscr_12
    the hole is around that sign somewhere
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    Post by Albert McSaltens Fri Sep 17, 2010 7:10 pm

    fix posted on first post
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    Post by gabriele monti Sat Sep 18, 2010 12:54 am

    it works. thanks!
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    Post by Matjaz Ozimic Sat Sep 18, 2010 1:25 pm

    That's great! A really interesting layout, thanks to everyone!
    Question for all of you: What about Sugo track (Japan), a wonderful track converted by Castroneves year's ago.How much work it takes to be raced on this track, I really don't know. And here are some others interesting tracks, for example: Phillipisland, Hockenheim, A1ring, Nordschleife, Blackwood, Lemans,...

    here is a link:
    http://encio.altervista.org/Tracks/Unauthorized/index.htm

    Watching the emergence of Mugello, Monza, Brno( great work!)...will those tracks ever be released for public?
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    Post by Albert McSaltens Sat Sep 18, 2010 1:31 pm

    you first of all need of the tracks in that website a 3dsmax version
    if you dont have it we cant change anything in the track since its in nko format so you cant even open in in koflite.

    the only otion is to convert it from another game

    i use 3dsimed to export textures and a 3ds file to open it in max, then you have to convert it renaming and all that stuff, you can find info in the wagenvoorts guide, i dont have a link for it, sure someone will post it here. then you export an ase file into koflite.
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    Post by Albert McSaltens Sat Sep 18, 2010 10:42 pm

    new version up
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    Post by Laszlo Janos Thu Nov 04, 2010 1:43 am

    Hi everybody,

    I can't find on the track side the braking point signs. (200m,150m,100m,50m)

    Best regards,
    Laszlo
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    Post by René Lorig Mon Mar 14, 2011 7:41 pm

    http://www.gamefront.com/files/20119265/Road+America.zip
    I worked on a fix, for some graphical errors, some people mentioned. (Reflections on trees and grass-hills)

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